ark::lidar::VelodynePlugin

Defined in header “ark/lidar/velodyne/gui/velodyne_plugin.hh”.


A simple plugin that consumes depth images, and then converts them to point clouds and renders them in the 3D scene.

Methods

  • VelodynePlugin(std::string name, std::string comms_namespace)
    Constructor. Initializes the plugin defaults.

  • ~VelodynePlugin()
    Virtual destructor, for cleanup.

  • void initialize(gui::PluginInterface & interface)
    Called during initialization. This gives you a chance to register you widget elements and communication methods.