ark::lidar::VelodynePlugin
Defined in header “ark/lidar/velodyne/gui/velodyne_plugin.hh”.
A simple plugin that consumes depth images, and then converts them to point clouds and renders them in the 3D scene.
Methods
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VelodynePlugin(std::string name, std::string comms_namespace)
Constructor. Initializes the plugin defaults. -
~VelodynePlugin()
Virtual destructor, for cleanup. -
void initialize(gui::PluginInterface & interface)
Called during initialization. This gives you a chance to register you widget elements and communication methods.