ark::comms::NetworkAddress
Defined in header “ark/comms/network_address.hh”.
A configuration for a network address. This includes an IP address and a port, which can be used for binding or connecting sockets.
Methods
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NetworkAddress()
Default constructor. -
NetworkAddress(const std::string & ip, uint16_t port)
Convenience constructor. Initializes the IP address and port directly. -
NetworkAddress(uint32_t address, uint16_t port)
Convenience constructor. Initializes the IP address and port directly. -
NetworkAddress(const std::string & ip_port_pair)
Convenience constructor. Initializes from a IP address/port combination. -
std::string str()
Returns a human-readable string of this address. -
std::optional< uint32_t > address()
Returns the raw address bits, if any are set. -
uint16_t port_number()
Returns the port number of this address. -
bool empty()
Returns true if the address is empty, false otherwise. An empty address is one without an address or port. -
std::string address_str()
Returns the address as a string (as opposed to str(), which returns both the address and port). -
bool operator==(const NetworkAddress & other)
Default comparison. -
auto operator(const NetworkAddress & rhs)
Spaceship comparison, for maps.