ark::gui::ShaderManager
Defined in header “ark/gui/magnum/shader_manager.hh”.
Structure that contains the standard shader set used for rendering generic gui layers. These are shared to all drawables so we do not need to recompile shaders per layer.
Methods
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ShaderManager()
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~ShaderManager()
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ShaderManager()
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ShaderManager & operator=()
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ShaderManager()
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ShaderManager & operator=()
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Magnum::Shaders::Flat3D & flat3(Magnum::Shaders::Flat3D::Flags flags)
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Magnum::Shaders::Phong & phong(Magnum::Shaders::Phong::Flags flags)
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Magnum::Shaders::VertexColor2D & vertex_color2()
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Magnum::Shaders::VertexColor3D & vertex_color3()